DOWNLOAD RPG MANAGER

RPG Manager v1.9 for Win2000/WinXP
Extract the zipped archive in a custom folder with the "Use folder names" option selected in WinZip.

Italian Language Pack for v1.9
German Language Pack for v1.9 (thanks to Daniel Fluhr)
To install the language packs, extract the zipped archive in the "Language" folder, overwriting existing files.

Version 1.9 released on Tuesday 12 September 2006
- Fixed a problem with files extracted through WinZip without the "Use folder option...".
- Fixed a problem with weather in the Game Manager.

Version 1.8 released on Thursday 26 May 2005
- Added a new type of equipment: TRANSPORT. Now you can easily create a cart, wagon, mule or anything else which your character can use to get around or carry equipment.
- Added a feature to save locally or globally the following map settings: weather, random encounters and terrain descriptions. Settings saved locally can only be used in the current map, settings saved globally can be used in any map. Local settings, when present, override global ones. This speeds up a LOT the process of mapmaking.
- Added a check box to toggle the appearance of the terrain description in the Game Manager. Now terrain descriptions show only if you want to.
- Fixed some bugs on the character sheet, mostly involving inventory management and drag and drop operations.
- Fixed a bug in the Campaign Editor. When changing map, the settings for weather, random encounters and terrain descriptions remained the ones of the previous map.
- Fixed a bug with weather.
- Fixed a bug when adding a new character to a previously created group.

Version 1.7.3 released on Monday 02 May 2005
- Changed Page 4 of the character sheet. The spell managment system with check boxes was not working well so I replaced them with edit boxes.
- In the Campaign Editor I added the possibility to change a creature image from the load creature form.
- Fixed an issue with the "Magic Words" button in the Game Manager.
- Some minor tweaks and improvements at the code level.

Version 1.7.2 released on Tuesday 01 February 2005
- Added the possibility to rename characters, creatures, equipment, abilities and rules/tables.
- Added an OK button on every page of the character sheet so you don't need to go through all the pages anymore to save the data.
- In the character sheet now you can drag and drop equipment items. For instance you can move equipment from rigth hand to left hand, or from your horse to your cart.
- Improved the randomizing routines for the die rolling system.
- In the Game Manager now you can easily add any amount of experience to a character. Just right-click on the character.
- In the Game Manager now you can see the movement rate of the group which is equal to the rate of the slowest member.

Version 1.7.1 released on Friday 17 Dicember 2004
- Fixed an important issue in relation to location management. Under certain circumstances locations were not correctly saved.

Version 1.7 released on Tuesday 24 August 2004
- Added support for weather. At each movement, a weather type is randomized from a list of possible states, previously defined in the Campaign Editor.
- Total battleground! Now characters can attack other characters and creatures can attack other creatures.
- Fixed several problems and non functioning things in the battleground of the Game Manager.
- Fixed a bug when loading a map in the Game Manager.
- Fixed weight calculation for characters and their mounts.

Version 1.6 released on Friday 14 November 2003
- Added a button in the Game Manager to simulate random movement. It may be used when the group of players gets lost or in similar situations.
- Added support for language packs.
- Now you can create your custom map tiles. Just save the images as icon files in the Graphics\Icons folder with names S001, S002, S003 and so on... 
- Fixed a bug when assigning terrain names. The text box is no longer cleared every time you browse through the terrain bar.
- Fixed a bug in random encounters generation. If the creature randomized does not exist the program does not crash anymore.
- Fixed a bug when assigning information for a location. The name of the location was not correctly saved.

Version 1.5 released on Monday 30 June 2003
- Fixed a problem in the Game Manager when creating a group of characters.

Version 1.4 released on Wednesday 25 June 2003
- Added fast and easy switching between world maps in the Campaign Editor.
- Fixed a problem on the character sheet when assigning spells to a character.

Version 1.3 released on Monday 26 May 2003
- Fixed some problems during loading and saving of the character sheet that would return errors.
- Changed the generation of random encounters in the Game Manager. Random encounters are no longer created automatically at every movement on the map, instead there is a button you can use to generate them whenever you wish.
- Fixed a bug when loading a creature.

Version 1.2 released on Thursday 22 May 2003
- Fixed a problem when modifying a location map and description without having loaded its map first.
- Improved managment of locations.
- Deleted some unused fields in the character sheet.
- Deleted some unused fields in the creature sheet.
- Added the possibility to view and modify equipment, skills, spells information from the character sheet, just by double-clicking on the field.

Version 1.1 released on Friday 16 May 2003
- Changed the way you edit the hexagon maps. Now instead of clicking on each map tile you can use the mouse as if it were a brush.
- Added screen resolution checking on startup. Program now only works in 1024x768 or higher resolution.
- Fixed an I/O error when loading spells when there weren't any already saved in the folder.
- Got rid of the *.ini file. Now the program runs from any directory it is placed in.
- Fixed an error when loading a group in the Game Manager without having created a world.

Version 1.0 released on Monday 12 May 2003

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